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Dawn over Nevada


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#1 Capnsully

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Posted 07 November 2013 - 07:29 PM

Hi, newbie here at these forums. Thought you'd like to see some shots I took today with the MSE Nevada that's on sale - the lighting floored me!

 

 
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Simmo W

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#2 Dean (PC Aviator)

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Posted 07 November 2013 - 10:38 PM

Welcome aboard Simmo and thanks for the great shots! Any info you can supply on the lighting here would be great and benefit other MSE users :)


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#3 Capnsully

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Posted 08 November 2013 - 06:54 AM

Thanks Dean. I haven't had time to test, but I did click the Scenery shadows button in the scenery settings screen of P3D. I'm pretty sure it works as at one point I slewed around a mountain and could see shade away from the Dawn sun and lit mountain towards it. My new Pilots mesh for USA might have added more details too

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#4 Gibbo

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Posted 08 November 2013 - 08:03 AM

Hi Simmo, those a cracking shots!

 

Cheers,

Gibbo

 

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#5 Capnsully

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Posted 08 November 2013 - 04:28 PM

Thanks Gibbo. 

 

An update into my investigations - I THINK the scenery shadows option improves the general colour at dawn, but can't see major differences in shadows, mainly as the orientation changes dramatically when I reload the scenery after each setting change.

 

BUT one thing adding real oomph to my shots is the Pilot's mesh, just like with Orbx's Global (apparently, I don't have it), the extra terrain resolution adds an additional layer of complexity to the terrain. 

 

Real proof here, I made up some animated GIFs to prove to myself that the investment was worth it, now you can see the results here yourselves:

 

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gif1.gif

 

 

 


Simmo W

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#6 Capnsully

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Posted 08 November 2013 - 04:53 PM

and...another update, I managed to get some consistent shadow comparison pics. Definitely a better contrast/rendering with the shadows ON. Not major difference, but better...

 

Then again, this is all pointless, since when P3DV2 comes out, its light rendering and shadow abilities should totally destroy V1. I flew MS Flight for awhile when it was out, the lighting and shadowing was amazing, and that wasn't even DX11. With terrain like this, it should be stellar.

 

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Simmo W

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#7 Dean (PC Aviator)

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Posted 10 November 2013 - 12:45 AM

Interesting research there Simmo... Good to see the differences, although slight, still worthy of note.

Well done.


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Dean Bielanowski

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